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<channel>
	<title>atom(x)</title>
	<link>http://blog.atombang.com</link>
	<description>never relent, rules were made to be bent</description>
	<pubDate>Fri, 31 Oct 2008 06:57:18 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
	<language>en</language>
			<item>
		<title>Yeah, my posting track record stinks</title>
		<link>http://blog.atombang.com/?p=84</link>
		<comments>http://blog.atombang.com/?p=84#comments</comments>
		<pubDate>Fri, 31 Oct 2008 06:55:30 +0000</pubDate>
		<dc:creator>atom(x)</dc:creator>
		
		<category><![CDATA[Tofu Nuggets]]></category>

		<guid isPermaLink="false">http://blog.atombang.com/?p=84</guid>
		<description><![CDATA[But Andy liked this photo, and so did I.  So, here you go&#8230; and Happy Halloween.
 
P.S. Today is the 1 year anniversary of the release of The Big Bang.
]]></description>
			<content:encoded><![CDATA[<p>But Andy liked this photo, and so did I.  So, here you go&#8230; and Happy Halloween.</p>
<p><a href="javascript:void(0)" id="file-link-83" title="AdamAndy" class="file-link image"> </a><a href="http://blog.atombang.com/wp-content/uploads/2008/10/download.jpg" title="AdamAndy"><img src="http://blog.atombang.com/wp-content/uploads/2008/10/download.jpg" alt="AdamAndy" height="364" width="481" /></a></p>
<p>P.S. Today is the 1 year anniversary of the release of The Big Bang.</p>
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			<wfw:commentRss>http://blog.atombang.com/?feed=rss2&amp;p=84</wfw:commentRss>
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		<item>
		<title>Just a typical day&#8230;</title>
		<link>http://blog.atombang.com/?p=80</link>
		<comments>http://blog.atombang.com/?p=80#comments</comments>
		<pubDate>Thu, 15 May 2008 20:30:28 +0000</pubDate>
		<dc:creator>atom(x)</dc:creator>
		
		<category><![CDATA[Tofu Nuggets]]></category>

		<category><![CDATA[bebo]]></category>

		<category><![CDATA[fun]]></category>

		<category><![CDATA[work]]></category>

		<category><![CDATA[wrestling]]></category>

		<guid isPermaLink="false">http://blog.atombang.com/?p=80</guid>
		<description><![CDATA[in the ring at the office.
I love my job.

]]></description>
			<content:encoded><![CDATA[<p><strike>in the ring</strike> at the office.</p>
<p>I love my job.</p>
<p><a href="http://blog.atombang.com/wp-content/uploads/2008/05/photo.jpg" title="KickYoAss"><img src="http://blog.atombang.com/wp-content/uploads/2008/05/photo.jpg" alt="KickYoAss" height="365" width="485" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.atombang.com/?feed=rss2&amp;p=80</wfw:commentRss>
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		<item>
		<title>California, here we come.</title>
		<link>http://blog.atombang.com/?p=79</link>
		<comments>http://blog.atombang.com/?p=79#comments</comments>
		<pubDate>Tue, 06 May 2008 12:41:22 +0000</pubDate>
		<dc:creator>atom(x)</dc:creator>
		
		<category><![CDATA[Tofu Nuggets]]></category>

		<category><![CDATA[bebo]]></category>

		<category><![CDATA[moving]]></category>

		<category><![CDATA[san francisco]]></category>

		<guid isPermaLink="false">http://blog.atombang.com/?p=79</guid>
		<description><![CDATA[OK, so I know that my postings as of late have been sparse, at best. My apologies. Things are quite hectic now, but I did want to post a short note to explain what&#8217;s causing the slowdown.
I&#8217;ve just been hired to the ranks over at Bebo.com, as a software engineer. This entails a relocation for [...]]]></description>
			<content:encoded><![CDATA[<p>OK, so I know that my postings as of late have been sparse, at best. My apologies. Things are quite hectic now, but I did want to post a short note to explain what&#8217;s causing the slowdown.</p>
<p>I&#8217;ve just been hired to the ranks over at <a href="http://www.bebo.com/atom-x" target="_blank">Bebo.com</a>, as a software engineer. This entails a relocation for my partner and I (and Dixon!) over to beautiful San Francisco.</p>
<p>Needless to say, this move means a lot of work: I&#8217;ve been in overdrive mode for the last month. The last week alone has been dominated by arranging all of the details of the move before I fly out this coming Friday. However, this move also means an incredible wealth of opportunity, both in my professional and musical careers.</p>
<p>I&#8217;ll be posting more news and updates soon, once I get settled and back into a routine. I have a bunch of cool news to post about the newest (and oldest!) musical project my friend <a href="http://www.bxiie.com" target="_blank">Bxiie</a> and I are working on.</p>
]]></content:encoded>
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		<title>Green Planet</title>
		<link>http://blog.atombang.com/?p=78</link>
		<comments>http://blog.atombang.com/?p=78#comments</comments>
		<pubDate>Tue, 15 Apr 2008 12:26:50 +0000</pubDate>
		<dc:creator>atom(x)</dc:creator>
		
		<category><![CDATA[Designlogic]]></category>

		<category><![CDATA[atom(bang)]]></category>

		<category><![CDATA[3d]]></category>

		<category><![CDATA[actionscript]]></category>

		<category><![CDATA[Away3D]]></category>

		<category><![CDATA[demo]]></category>

		<category><![CDATA[Flash / AS3]]></category>

		<category><![CDATA[planet]]></category>

		<category><![CDATA[sound design]]></category>

		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://blog.atombang.com/?p=78</guid>
		<description><![CDATA[
I&#8217;m pleased to announce that version 2.0 of the Away3D open source framework for Flash has been released. The release comes along with a new demo, dubbed Green Planet. I use the term &#8220;demo&#8221; lightly here, since this is a less an example of features, and more like a full-fledged game.
The power and flexibility that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.closier.nl/playground/greenplanet.html" target="_blank" title="Green Planet"><img src="http://blog.atombang.com/wp-content/uploads/2008/04/greenplanet1.jpg" alt="Green Planet" /></a></p>
<p>I&#8217;m pleased to announce that version 2.0 of the Away3D open source framework for Flash has been released. The release comes along with a new demo, dubbed <a href="http://www.closier.nl/playground/greenplanet.html" target="_blank">Green Planet</a>. I use the term &#8220;demo&#8221; lightly here, since this is a less an example of features, and more like a full-fledged game.</p>
<p>The power and flexibility that this release offers Flash developers is, in a word, astounding. If you are an Actionscript developer that has ever wanted to incorporate 3D visuals into your creations, there has never been a better opportunity and toolset available for you. The new list of features available in this release are expansive:</p>
<ul>
<li>Simulated phong shading (with blinn-phong specular highlights)</li>
<li>Environment-mapped materials</li>
<li>Normal-mapped materials (an open source first for Flash)</li>
<li>Z-depth filter for large outdoor scenes</li>
<li>Fog filter</li>
<li>Straight-to-bitmap rendering for fast scaled views</li>
<li>Surface caching for fast rendered lights</li>
<li>Package refactor for easier learning of basic classes</li>
</ul>
<p>I designed the sound for this demo—and I promise that no aliens were harmed during its production.</p>
<p>You can read more specifics about the release of Away3D 2.0, along with some details about the demo itself on the <a href="http://away3d.com/away3d-20-green-planet" target="_blank">official Away3D website</a>. I think the team deserves a huge round of applause for reaching this milestone. You guys are nothing short of brilliant.</p>
<p>Oh, and a hint: click on *everything* you find in this bizarre, beautiful world!</p>
<p>Enjoy!</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.atombang.com/?feed=rss2&amp;p=78</wfw:commentRss>
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		<item>
		<title>Away3D: Physics with WOW</title>
		<link>http://blog.atombang.com/?p=76</link>
		<comments>http://blog.atombang.com/?p=76#comments</comments>
		<pubDate>Sat, 01 Mar 2008 23:00:34 +0000</pubDate>
		<dc:creator>atom(x)</dc:creator>
		
		<category><![CDATA[Designlogic]]></category>

		<category><![CDATA[Away3D]]></category>

		<category><![CDATA[Experiment]]></category>

		<category><![CDATA[Flashlab]]></category>

		<category><![CDATA[Physics]]></category>

		<guid isPermaLink="false">http://blog.atombang.com/?p=76</guid>
		<description><![CDATA[
I&#8217;ve been very busy these days. In addition to starting a new music project, I&#8217;ve been doing quite a bit of Actionscript 3.0 coding as part of the  build-out for the new atombang.com and soundemitter.com websites.
This is an experiment in realtime physics, using the Away3D and WOW frameworks. It also incorporates some other features, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.atombang.com/flashlab/phys/index.html" target="_blank"><img src="http://blog.atombang.com/wp-content/uploads/2008/03/wowaway.jpg" style="border: 0px solid #000000; margin: 5px 0px; width: 450px; height: 299px" alt="Away3D + WOW" border="0" height="299" hspace="0" vspace="5" width="450" /></a></p>
<p>I&#8217;ve been very busy these days. In addition to starting a new music project, I&#8217;ve been doing quite a bit of Actionscript 3.0 coding as part of the  build-out for the new <a href="http://www.atombang.com" target="_blank">atombang.com</a> and <a href="http://www.soundemitter.com" target="_blank">soundemitter.com</a> websites.</p>
<p><a href="http://www.atombang.com/flashlab/phys/index.html" target="_blank">This is an experiment</a> in realtime physics, using the <a href="http://www.away3d.com" target="_blank">Away3D</a> and <a href="http://seraf.mediabox.fr/wow-engine/as3-3d-physics-engine-wow-engine/" target="_blank">WOW</a> frameworks. It also incorporates some other features, such as dynamic depth-of-field, dynamic motion blurring, camera tweening, and object mouseover tracking.</p>
<p>Warning:  the rest of this post is geek-talk.  If you don&#8217;t get into this sort of thing, skip to the next post!</p>
<p>The system is kept &#8216;alive&#8217; by adding random forces to each of the spheres every 100ms.<strike> If you want to agitate the system further, press and hold the mouse button.</strike></p>
<p style="color: #fefed6">:: <em>Update:  There are now controls in the upper-left that will allow you to adjust some of the physical scene properties in realtime!</em></p>
<p>In order to integrate the two engines, I wrote a wrapper class around an Object3D instance to allow for calculation of its physical properties once each time through the main rendering loop. It&#8217;s a quick &amp; dirty solution that seems to work very well. However, I&#8217;m currently in the process of writing a more robust solution—which also includes my own physics classes as a compliment to what is available in WOW.</p>
<p>I&#8217;ll be happy to open the sources up for anyone who wishes to have them. I just need to clean up the code and pull out some stuff not pertinent to the experiment.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.atombang.com/?feed=rss2&amp;p=76</wfw:commentRss>
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		<item>
		<title>Sound Design for New Away3D Tech Demo</title>
		<link>http://blog.atombang.com/?p=73</link>
		<comments>http://blog.atombang.com/?p=73#comments</comments>
		<pubDate>Sun, 24 Feb 2008 14:44:39 +0000</pubDate>
		<dc:creator>atom(x)</dc:creator>
		
		<category><![CDATA[atom(bang)]]></category>

		<category><![CDATA[3d]]></category>

		<category><![CDATA[Away3D]]></category>

		<category><![CDATA[demo]]></category>

		<category><![CDATA[music]]></category>

		<category><![CDATA[sound design]]></category>

		<category><![CDATA[temple]]></category>

		<guid isPermaLink="false">http://blog.atombang.com/?p=73</guid>
		<description><![CDATA[
Away3D was recently updated to version 1.9.4. Along with this update comes a fantastic new tech demo, the Away3D Temple.
I produced the sound design for this demo, a one-minute atmospheric loop to compliment the incredible visuals.
Here are the links to the Temple, and the original post by Fabrice on the Away3D homepage.
]]></description>
			<content:encoded><![CDATA[<p><a title="Temple Screenshot"><img src="http://blog.atombang.com/wp-content/uploads/2008/02/temple1.jpg" style="border-width: 0px; margin: 5px 0px; width: 471px; height: 296px" alt="Temple Screenshot" border="0" height="296" hspace="0" vspace="5" width="471" /></a></p>
<p>Away3D was recently updated to version 1.9.4. Along with this update comes a fantastic new tech demo, the <a href="http://www.closier.nl/playground/temple.html" target="_blank">Away3D Temple</a>.</p>
<p>I produced the sound design for this demo, a one-minute atmospheric loop to compliment the incredible visuals.</p>
<p>Here are the links to <a href="http://www.closier.nl/playground/temple.html" target="_blank">the Temple</a>, and the <a href="http://away3d.com/away3d-temple-version-194-released" target="_blank">original post by Fabrice</a> on the Away3D homepage.</p>
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		<item>
		<title>Nord Lead 3 Patch Generator for Mac OS X</title>
		<link>http://blog.atombang.com/?p=72</link>
		<comments>http://blog.atombang.com/?p=72#comments</comments>
		<pubDate>Thu, 21 Feb 2008 15:26:33 +0000</pubDate>
		<dc:creator>atom(x)</dc:creator>
		
		<category><![CDATA[Designlogic]]></category>

		<category><![CDATA[Application]]></category>

		<category><![CDATA[Generate]]></category>

		<category><![CDATA[Max MSP]]></category>

		<category><![CDATA[Nord Lead 3]]></category>

		<category><![CDATA[Patch]]></category>

		<category><![CDATA[Randomize]]></category>

		<guid isPermaLink="false">http://blog.atombang.com/?p=72</guid>
		<description><![CDATA[
Download NL3PG 1.0 for Mac OS X
This is a patch generator / randomizer for the Clavia Nord Lead 3. I love this synth, and I think it&#8217;s a shame that it was recently discontinued by Clavia. Here&#8217;s my little bit of help to keep the synth alive, since no new tools will be coming from [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.atombang.com/downloads/NL3PG1.0.zip" target="_blank" title="NL3PG"><img src="http://blog.atombang.com/wp-content/uploads/2008/02/nl3pg.gif" alt="NL3PG" /></a></p>
<p>Download <a href="http://www.atombang.com/downloads/NL3PG1.0.zip" target="_blank">NL3PG 1.0 for Mac OS X</a></p>
<p>This is a patch generator / randomizer for the <a href="http://www.clavia.se/main.asp?tm=oldproducts&amp;clpm=Nord_Lead_3" target="_blank">Clavia Nord Lead 3</a>. I love this synth, and I think it&#8217;s a shame that it was recently discontinued by Clavia. Here&#8217;s my little bit of help to keep the synth alive, since no new tools will be coming from Clavia anytime soon.</p>
<p>I developed this app in MaxMSP, using an external I wrote in C++ with XCode. The Max external helps handle the somewhat obscure MIDI format that the NL3 uses for its patch dumps. I finished this a few weeks ago. After some testing, I&#8217;ve decided its ready for public consumption.</p>
<p>While it doesn&#8217;t have the prettiest GUI in the world, it serves its purpose very well. This is especially true when you consider that the entire project was completed in under 2 days.</p>
<p>I&#8217;m releasing this as freeware. I will open-source the code, patcher, and Max external if there is a demand.</p>
<p>Special thanks go out to Jonathan Mérel, for his original C code and standalone <a href="http://synth.jonmerel.com" target="_blank">Win32 NL3 randomizer</a>.</p>
<p>Since this tool is made with MaxMSP, it is possible to compile and build a Windows version. Currently I&#8217;m only hosting the Mac version, but if there is a demand, I&#8217;ll post the other. In the meantime, if you need a Windows NL3 randomizer, check out <a href="http://synth.jonmerel.com" target="_blank">this tool from Jonathan</a>. Finally, if you are looking for a similar app for the Nord 1/2 series, Mikhail Bohonus has written one. <a href="http://www.theyrehere.com/html/tech/nordlead.patchgen.html" target="_blank">It is available here</a>.</p>
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		<title>Movement Magazine Reviews The Big Bang</title>
		<link>http://blog.atombang.com/?p=69</link>
		<comments>http://blog.atombang.com/?p=69#comments</comments>
		<pubDate>Tue, 12 Feb 2008 22:38:17 +0000</pubDate>
		<dc:creator>atom(x)</dc:creator>
		
		<category><![CDATA[atom(bang)]]></category>

		<category><![CDATA[reviews]]></category>

		<category><![CDATA[The Big Bang]]></category>

		<guid isPermaLink="false">http://blog.atombang.com/?p=69</guid>
		<description><![CDATA[Hi,
Just received word this morning about an incredible review over at Movement Magazine.
Check it out&#8230;
http://movementmusicreviews.blogspot.com/2008/02/atom-bang.html
While you&#8217;re at it, why not go to their homepage, and check out the magazine? It&#8217;s a class act, with top-notch design and a killer presence. Definitely worth checking out - and I&#8217;m not just saying that because of the awesome [...]]]></description>
			<content:encoded><![CDATA[<p>Hi,</p>
<p>Just received word this morning about an incredible review over at Movement Magazine.</p>
<p>Check it out&#8230;</p>
<p><a href="http://movementmusicreviews.blogspot.com/2008/02/atom-bang.html" target="_blank">http://movementmusicreviews.blogspot.com/2008/02/atom-bang.html</a></p>
<p>While you&#8217;re at it, why not go to their homepage, and check out the magazine? It&#8217;s a class act, with top-notch design and a killer presence. Definitely worth checking out - and I&#8217;m not just saying that because of the awesome review, either.</p>
<p><a href="http://www.movementmagazine.com/" target="_blank">http://www.movementmagazine.com</a></p>
]]></content:encoded>
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		<item>
		<title>More Discogs Fun: Newark, DE in the 80&#8217;s and 90&#8217;s</title>
		<link>http://blog.atombang.com/?p=66</link>
		<comments>http://blog.atombang.com/?p=66#comments</comments>
		<pubDate>Fri, 01 Feb 2008 18:03:12 +0000</pubDate>
		<dc:creator>atom(x)</dc:creator>
		
		<category><![CDATA[Tofu Nuggets]]></category>

		<category><![CDATA[atom(bang)]]></category>

		<category><![CDATA[discogs]]></category>

		<category><![CDATA[hometown]]></category>

		<category><![CDATA[local]]></category>

		<category><![CDATA[music]]></category>

		<category><![CDATA[newark]]></category>

		<category><![CDATA[nineties]]></category>

		<guid isPermaLink="false">http://blog.atombang.com/?p=66</guid>
		<description><![CDATA[Batz Without Flesh
 http://www.discogs.com/artist/Batz+Without+Flesh
http://www.discogs.com/artist/Claude+Willey

Spit
http://www.discogs.com/artist/Spit+(4)
 http://www.discogs.com/artist/Spit
Sinister Attraction
http://www.discogs.com/artist/Sinister+Attraction
Zen Guerilla
 http://www.discogs.com/artist/Zen+Guerilla
XenophoN
http://www.discogs.com/artist/XenophoN
]]></description>
			<content:encoded><![CDATA[<p><u>Batz Without Flesh</u><br />
<a href="http://www.discogs.com/artist/Claude+Willey" target="_blank"> http://www.discogs.com/artist/Batz+Without+Flesh</a><br />
<a href="http://www.discogs.com/artist/Claude+Willey" target="_blank">http://www.discogs.com/artist/Claude+Willey</a><br />
<a href="http://www.discogs.com/artist/Claude+Willey" target="_blank"></a></p>
<p><u>Spit</u><a href="http://www.discogs.com/artist/Spit+(4)" target="_blank"><br />
http://www.discogs.com/artist/Spit+(4)</a><br />
<a href="http://www.discogs.com/artist/Spit" target="_blank"> http://www.discogs.com/artist/Spit</a></p>
<p><u>Sinister Attraction</u><br />
<a href="http://www.discogs.com/artist/Sinister+Attraction" target="_blank">http://www.discogs.com/artist/Sinister+Attraction</a></p>
<p><u>Zen Guerilla</u><br />
<a href="http://www.discogs.com/artist/Zen+Guerilla" target="_blank"> http://www.discogs.com/artist/Zen+Guerilla</a></p>
<p><u>XenophoN</u><br />
<a href="http://www.discogs.com/release/1223218" target="_blank">http://www.discogs.com/artist/XenophoN</a></p>
]]></content:encoded>
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		<title>GPC001: A Blast From The Past</title>
		<link>http://blog.atombang.com/?p=59</link>
		<comments>http://blog.atombang.com/?p=59#comments</comments>
		<pubDate>Wed, 30 Jan 2008 22:39:04 +0000</pubDate>
		<dc:creator>atom(x)</dc:creator>
		
		<category><![CDATA[Tofu Nuggets]]></category>

		<category><![CDATA[atom(bang)]]></category>

		<category><![CDATA[GPC]]></category>

		<category><![CDATA[industrial]]></category>

		<category><![CDATA[music]]></category>

		<category><![CDATA[nasty]]></category>

		<category><![CDATA[old]]></category>

		<category><![CDATA[Sindrome]]></category>

		<guid isPermaLink="false">http://blog.atombang.com/?p=59</guid>
		<description><![CDATA[I was recently browsing through the Discogs database, and stumbled across a submission that brought a smile to my face. 
This is an old project of mine from back in 1989. It was a collaboration with a friend of mine, Sandy; some serious old-skool industrial. One side—Sin Drome—was my solo work under the pseudonym of [...]]]></description>
			<content:encoded><![CDATA[<p>I was recently browsing through the Discogs database, and stumbled across <a href="http://www.discogs.com/release/1000851" target="_blank">a submission that brought a smile to my face. </a></p>
<p>This is an old project of mine from back in 1989. It was a collaboration with a friend of mine, Sandy; some serious old-skool industrial. One side—Sin Drome—was my solo work under the pseudonym of Cliff Tkac, the other side—Factor 42—was his. The whole thing was recorded directly to 2-track at his home studio. The cover art was photocopied onto transparent  overlays, scored, and folded to produce multi-layered, composite titlings when the piece was placed inside the cassette shell. Sandy was pretty ingenious when it came to creating artwork and design on a budget. He was a very cool guy; I wonder where he is now.</p>
<p>I wrote an email to the submitter at Discogs, <a href="http://www.discogs.com/user/Vor-Teks" target="_blank">Vor-Teks</a>, inquiring as to how they managed to obtain a copy. I heard back from him the same day. &#8220;This is one of the reasons I like Discogs so much!&#8221;, he said.</p>
<p>Apparently, he received a copy from Sandy back in the early 90&#8217;s. He was the publisher of an Industrial music fanzine out of France back then. He was also kind enough to send me a link to a copy of the album that he had ripped to MP3. My copy of the tape has long since been dead—the cassette just didn&#8217;t last long enough for me to rip it myself. Thanks, Vor-Teks. You are too cool for old skool.</p>
<p>It&#8217;s awesome how technology enables this sort of thing. It&#8217;s hard to believe that an obscure release such as this managed to make it half way around the world, and then back to me, over 15 years later.  Crazy&#8230;!</p>
<p>If you want a copy, let me know.  I&#8217;ll send you link to the download. One warning though, this is some really raw work&#8230; nothing like the current sound I produce.  Its as nasty, hissy, and badly performed as it is fun (in that home-grown sorta way).</p>
<p><img src="http://blog.atombang.com/wp-content/uploads/2008/01/sinfactor-front.jpg" alt="GPC001-Sin Factor-Front" /><img src="http://blog.atombang.com/wp-content/uploads/2008/01/insert.jpg" alt="GPC001-Sin Factor-Inside" /><img src="http://blog.atombang.com/wp-content/uploads/2008/01/sinfactor-sidea.jpg" alt="GPC001-Sin Factor-SideA" /><img src="http://blog.atombang.com/wp-content/uploads/2008/01/sinfactor-sideb.jpg" alt="GPC001-Sin Factor-SideB" /></p>
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