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Green Planet

April 15, 2008

Green Planet

I’m pleased to announce that version 2.0 of the Away3D open source framework for Flash has been released. The release comes along with a new demo, dubbed Green Planet. I use the term “demo” lightly here, since this is a less an example of features, and more like a full-fledged game.

The power and flexibility that this release offers Flash developers is, in a word, astounding. If you are an Actionscript developer that has ever wanted to incorporate 3D visuals into your creations, there has never been a better opportunity and toolset available for you. The new list of features available in this release are expansive:

  • Simulated phong shading (with blinn-phong specular highlights)
  • Environment-mapped materials
  • Normal-mapped materials (an open source first for Flash)
  • Z-depth filter for large outdoor scenes
  • Fog filter
  • Straight-to-bitmap rendering for fast scaled views
  • Surface caching for fast rendered lights
  • Package refactor for easier learning of basic classes

I designed the sound for this demo—and I promise that no aliens were harmed during its production.

You can read more specifics about the release of Away3D 2.0, along with some details about the demo itself on the official Away3D website. I think the team deserves a huge round of applause for reaching this milestone. You guys are nothing short of brilliant.

Oh, and a hint: click on *everything* you find in this bizarre, beautiful world!

Enjoy!

Filed under: Designlogic, atom(bang) |

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